Presented by

  • Diana Belle

    Diana Belle
    https://blog.bovid.space

    Diana is a distributed systems dweeb with opinions about timestamps and gravity waves. She codes tooling, apps, and video games, as well as writes essays, fiction, and poetry. She resides in the Pacific Northwest with her partners.

Abstract

The Spritely Institute has been working hard on a distributed systems programming library called Goblins, whose cleverness simplifies all the difficult parts of getting multiplayer code right. How different is a multiplayer game from a peer-to-peer app, really? Let's dive in and I'll show you how to get involved with this emerging technology, whether in Scheme, or JavaScript!